GML - Adding a countdown
From Global Programming Syntax
In this section you will find out how to add a countdown to your game.
Example Code
First add the following to the 'Room Start' event. To add a room start event, click on add new event, then select the 'other' event and from that list that appears select 'Room Start'. So add the following to the 'Room Start' event.
globalvar timer, timersec;
timersec=50;
timer=room_speed*timersec;
Now in the step event, add the following:
timersec-=1;
if timer=1 then
{
room_goto_next();
}
